Might be a bit confusing I will try to explain it the best I can. I'm trying to compile all of my animations on one timeline to import them into Unity. I created my running animation first but realized I need an idle animation, so just shifted the running anim (starting pose seen on the left) back to frame 20. Plan was to…
Figured it out. I was resetting the pose without enabling keyframe first which was making my guy do ballerina. Enabled it, transformed to zero, and everything worked out.