Hello, I've got 2 Errors and I don't really know how to fix it I hope you can help me with that. Error 1: Blueprint Runtime Error: "Accessed None trying to read property InventorySlot". Blueprint: ThirdPersonCharacter Function: Execute Ubergraph Third Person Character Graph: EventGraph Node: Add Child to Overlay Error 2:…
If you click the error in the log, it will take you to where it happens. But generally, "accessed none" means that you are trying to access something that either does not exist, or you are trying to access it wrong.