Continuing to update this Hybrid keymap, most recently rebuilt for Blender 5.0. The latest version can be found on both Right Click Select and Gumroad. I've also created a lengthy walkthrough tutorial for those wishing to create their own custom keymap going through the whole process.
Yeah, the brain bending around navigation is the whole reason I did this keymap. It just saves time and aggravation if you change at least the camera control and select/move/rotate/scale to be like other tools, especially if you're frequently switching software. The one problem with making your own custom hotkeys is…
Blender has made a lot of strides forward in UI and usability with 2.8. If you haven't tried it recently I recommend giving it another look, speaking as someone who has bounced off it multiple times in the past. Blender now has a hotkey (keymap) preset called "Industry Compatible" that replicates a lot of hotkeys from…
When I first started learning Blender last year after bouncing off it several times like you, that was my issue as well. To be fair, it's the fault of the tutorial if it refers to a default hotkey rather than the function it represents. Or even stating things like "I'm using the extrude function, "e" by default" would be…
Yep, too many tutorials - or just references in some forum thread - that only reference the key being used, not the function name. For what it's worth I disabled all the frigging hotkeys in Blender when I moved in and did my customizations from scratch. That took weeks to get it right. :) I came from a background of…