Blender has made a lot of strides forward in UI and usability with 2.8. If you haven't tried it recently I recommend giving it another look, speaking as someone who has bounced off it multiple times in the past. Blender now has a hotkey (keymap) preset called "Industry Compatible" that replicates a lot of hotkeys from 3dsmax and Maya which can help ease people into working in Blender.
Unfortunately this keymap changes so many keys that it also becomes really hard to follow tutorials (which tend to use default hotkeys).
So, to fix that I put together an alternative keymap that takes some parts of the maya/max-like Industry Compatible hotkeys, specifically ALT-camera manipulation and QWER select/move/rotate/scale, while otherwise keeping most blender defaults so that tutorials still make sense.
I don't know if this is the right sub-forum to post this but I thought some of you might find it useful.
The keymap can be found here, on the Right Click Select feature suggestion site:
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I think it makes sense to use Blender defaults for tutorials because that's what most people will be using, but the better tutorials tend to call out what they are doing as they do it and sometimes also have a thing enabled that shows the buttons they are pressing as a text overlay, which helps too. I would recommend the tutorials on the official channel and on the Blender Cloud (some of which are free, some subscription only).
Thanks for the keymap. It is great however in grease pencil edit mode the W E R shortcuts still acts ala blender ... not showing the GIZMO ... it activate the immediate move rotate and scale blender mode ...
I tried to do it myself but couldn't find a way ...
How do we ?
It seems that a conflict was in and blender doesn't notice users about that ...
Blender should tell Double entry for all WER shortcuts ...
I removed Move rotate and scale from preference the one with "translate"
Saved the preferences.
Reboot Blender.