I'm about to open a YouTube channel to upload videotutorials in my native language and i was wondering how to deal with software licenses. I'm currently planning to release content about Substance Designer/Painter of which i have the Indie License, but I'd also like to cover Maya and Ue4 aswell, of which i have the…
Unreal you should be fine with the base license. You won't fall into the money world until you start to clear a certain money threshold, even then you may never actually need to pay due to the EULA. My place of business falls under a certain category in the license that basically says since we don't ship a product we do…