Hey man, I hope it helps! I am working on a bunch of stuff like a half life 2 map remake in ue4, trying to finish polycount's nov-dec challenge, doing some gun accesories and practicing substance designer. All that after hours and of course progress is very slow...
This is me practicing on making environments on a super small scale. This is my 3rd environment ever done in Unreal. This is my first time writing a post on polycount and I'm a little awkward to ask your thoughts, realizing that very little has been done in this scene, but if someone could express their opinion, I will be…