To change the clothes your character is wearing in-game just change the player model's material. You could perform this action on a button press. Just write a script with a public function, get a player reference, get the player's material renderer component, and then change the material to something else. For the weapon,…
Hey, this is a very basic question probably but I'm always wondering this and I don't know how it works. If I make a 2.5D platformer let's say, I model and rig and animate my main character, then I want him to be able to change the clothes he's wearing and weapon to hold on the hand during the game, like finding new gear…