Hey, this is a very basic question probably but I'm always wondering this and I don't know how it works.
If I make a 2.5D platformer let's say, I model and rig and animate my main character, then I want him to be able to change the clothes he's wearing and weapon to hold on the hand during the game, like finding new gear on the way and replacing them at will.
Do you have to redo a rig and animation for every new skin and weapon and just replace it smoothly every time ingame? or is there a way to attach the weapon or skin to the character smoothly?
Sorry if this question is really basic.