If you turn on dynamesh first, you can then subdivide while dynamesh is on. Updating it will automatically clear out any subdivision levels though (it wont ask you to freeze since dynamesh is already on), so I'm not sure if that is what you're looking for. I'm unfamiliar with the tutorial or Raf's workflow.
Hello Polycount. Sorry for bothering you all. So I was watching the amazing course by the great Raf Grassetti "Design for production in Zbrush" and I noticed something while he was working. Normally, when I'm creating my Highpoly, I normally just run Dynamesh to block out and such, Zremesh in order to get clean topology…