Hello guys! I want share with you my environment made during the class with Clinton Crumpler. Was a great experience and I learnt a lot. For this environment I used Maya, substance Painter, quixel mixer and Unreal engine 4. Is A horror scene and I was inspired by game like silent hill and Resident Evil. Hope guys you like…
Great feedback!!! I'll for sure fix those issues and add a story and some cliff for the background increasing the light on all the scenes. Again thank you so much!
Looks spooky! If i may, there are a couple of issues that can be improved here in order to make the scene even better. First off, the post process is too much, the whole scene is too dark and the cromatic abberation hides a lot of otherwise interesting details, i think. The assets look great, abeit being a bit too low poly…