I am new to Blender and I am trying to export individual multi layer exr files into Fusion Studio 16 for the purpose of utilizing cryptomatte editing. I enabled the cryptomatte in the render pass properties for object, material, and asset. I then setup up a compositor node as seen in the image attached. I am using the…
So I think that I got it working with the file output node in the blender compositor. I am still not quite sure how to manage animation through individual files that are created by Blender and when the image file is a jpg file rather than a png file. I am sure that there is supposed to be more options that I cannot find…