I am new to Blender and I am trying to export individual multi layer exr files into Fusion Studio 16 for the purpose of utilizing cryptomatte editing. I enabled the cryptomatte in the render pass properties for object, material, and asset. I then setup up a compositor node as seen in the image attached. I am using the Reactor plugin's cryptomatte. I know others have been able to do this. I just do not know what it is that they did that I am not doing. If anyone could help me out with this I would greatly appreciate it. I also attached a screen shot of my Fusion Studio node build. It is what you would imagine. There is no cryptomatte file embedded anywhere in the openexr. On top of all of that, I cannot find anything on Cryptomatte for animation in Blender. I only see people using through the compositor which renders single images. I prefer single images, but it would be nice to be able to compile them and cryptomatte in Fusion through the compiled finish.
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