Hello, i have been given a quite a complex model created with photogrammetry (or videogrammetry i think) and it's quite a mess. I have an fbx and 40 diffuse maps that go with it. My model has 40 different UVs if i understand correctly. What i want to achieve is to get it into zbrush, pass the diffuse info into polypaint,…
You where absolutely right. That's why zbrush was so blurry. It doesn't have enough vertices to show the color information good enough. Alright, so my model has 40 different uvs/maps with it. Is it possible to duplicate it, unwrap it much less (i want around 10 uvs) and bake the first model into the other one? What i…