Hello everyone, Currently, I am trying to help students who want to get into the games industry and I'm doing some research. It can be a tough process and the more we all can support each other, the better! :smile: So my main questions to you are: - As a student (at Uni or self-taught), what are the 2 biggest issues you're…
- Self-taught and Living in L.A. for a year now. I've come to realize, after months and months of rejection, that there is a lot of competition, and most of that competition is just simply aeons better than me. Nothing I can do but keep chipping away, and keep growing as an artist. - Lack of any sort of network. I really…
Following is from a non-student. 1. I am self taught, with exception to a mentorship, married, and have a career already. Disregarding the state of my portfolio (which is the primary barrier), the largest barrier I encounter on a daily basis is simply time management. Working full time in another career, it is difficult to…
@Spag_Eddy Thanks for your honest answer man. I can recommend you to join some discord servers. there are a lot of good 3D discords out there and you can get involved more into the community :smile: @garcellano It can be hard to find what you want to do. Personally, I was unsure if I want to be an Env Artist, Weapon…
Was once a student at a university but I dropped out to start a job in 3D. So I've got experience with both the university world and being self-taught, they kind of relate to each other. 1. I would say currently the thing keeping me out of getting a job specifically in the game industry is both not applying for enough jobs…
Hello. I'm not a student, but I have mentored 3D environment art students in the past. Below are 2 things they shared with me. These might be true only in my region, Southeast Asia. 1. Industry workflows. In my region, there is a shortage of skilled artists with AAA experience who are willing to teach in university. I…
- 1) I graduated 10 years ago, in animation, and I switched over to Environment Art at some point. But, back then, I tried to crank out other animations, outside of what was assigned during school/college. 2) It might be the side projects or the experience, or who you know. I did focus testing/play testing at a game studio…
The 2 main reasons I have not yet scored a job; 1) A surplus of artists who are better than me. 2) Need experience. Obviously as time goes on, I become a better artist. The biggest influence in the quality of my art so far is joining a community and receiving guidance throughout each project. I also feel that non-3D…