As title, it's could be a weird question but, there is a way to sculpt and paint a model in uv morph mode? When i go in morph uv mode and the model flat itself i can sculpt it but when i come back all come back normaly, there is a way to made the modification stay? Thanks and sorry for my broken english.
The ability to paint and sculpt on a morphed model was shown at the Zbrush Summit last weekend (https://www.youtube.com/watch?v=QSjx8o5ZrOQ&t=3939), but this feature is not released yet. Until then, the closest you can get is by using a texture map in conjunction with Projection Master.
First make sure the model has UVs, then assign it a texture map (even a blank one). Morph it, then hit G to drop it with Projection Master. You can then paint on it using the 2.5d tools or by zapplinking it to a program like photoshop. When you use Projection Master to pick it back up, the result will get applied to its…