So Ive followed along the whole way and am in Substance painter but my models normals always look low resolution. For example my 4k textures look like Tim's 2k textures... I believe i followed all the steps but mine looks worse. Mine: Tim's I am aware his is zoomed out more but trust me mine are jagged while his are sharp.…
Just spotted you're working at 2k Old painter didn't rescale your bakes to document resolution. They switched it in 2018 I think so if the tutorial is old you might see differences
Not sure what the answer is here but I thought id share this video on texel density. It was the first explanation that made it click for me https://youtu.be/5e6zvJqVqlA