I'd say if you aren't trying to push realistic graphics to the current limit of the medium, just use Unity as you are already familiar. No down time to learn. Depends on what your goal is really. I'm working on game in unity. I'm a non-programmer but have been able to get basic prototype functionality with third person…
I'm wanting to make small environments that I can pick up a controller and walk around it, perhaps taking video as I build up the environment. I have a lot of experience in the industry but so far have mostly stuck with Unity. I just want to a fun personal project but I have multiple thoughts about the direction I should…