Hello everyone. Last I checked on Artstation I saw a bunch of stunning gears 5 hard surface models. In all of them, Fusion 360 was on of software used. I am a Maya user, I use NURBS modeling only for cables. My goal is to become a competitive hard surface modeler. I wonder if learning Fusion 360 can help me achieve that.…
I see this question every now and then. You might want to check out other existing threads: Fusion 360 in a Game Art Pipeline? How to integrate Fusion 360?Anyone try fusion 360 yet for modeling complex hard surfaces?
Fusion 360 is poor mans Catia... Rhino is the "crayons" of nurbs modeling and it is far more easier to learn than fusion or catia. The main caveat of rhino is that you have to constantly leave "bread crumbs" about what you do. It is very common in rhino that you have to delete your creation and go some steps back and do it…