what I remember when I import fbx to unity, it show the material and its already applied to all my assets... now it feel weird is this a new workflow ? kind annoying do I need to apply the material one by one ? I am really confuse I try to figure it out but Iam lost how canI apply "cells_m" to my all assets ?
I search but I didnt find a good answer... in the past when I import like 4 or 5 fbx file with one material shared. in unity will put all the asset and one material "this material if I change, it will change all assets. but not anymore. now when I import to unity each assets they have their own material with same name ? I…