what I remember when I import fbx to unity, it show the material and its already applied to all my assets...
now it feel weird is this a new workflow ? kind annoying do I need to apply the material one by one ?
I am really confuse I try to figure it out but Iam lost
how canI apply "cells_m" to my all assets ?
Replies
I searched "unity help fbx material" and this was the fourth result.
https://answers.unity.com/questions/41209/fbx-material-confusion.html
in the past when I import like 4 or 5 fbx file with one material shared.
in unity will put all the asset and one material "this material if I change, it will change all assets.
but not anymore.
now when I import to unity each assets they have their own material with same name ?
I want to change the color it only change for one object not all which mean I need to go to each one and apply the material .
is this a new workflow that now I need to apply one by one or is there something I didn't get it ?