Able to start and make progress on this now :) Made her crown with some booleans Then I made a blockout of her body and I have started to get more scales in. I began by using a scales brush but found just placing them gave me much nicer result. WIP
Hi Polycount! I'm planning on making a game ready Ysera Dragon from WoW (including Low Poly, Textures, Rigged+Skinned and maybe an Animation). I am starting with the high poly in Zbrush, and am currently focusing on the head/neck so I can nail the style before doing her whole body. I will post my progress here :) Feedback…
Thanks for that feedback Glynnybob :) If I get some time when the sculpt is pretty much done I might try playing around with the face scales a bit more. Finally another update :P (Been working on some other stuff) Here's how she looks now. (WIP) All I have left now really is the wooden vines around her legs. I did a video…
Thanks so much! Haha yeah I put this project to the side for a while but back at it now! Glad you liked the video, just thought it would be fun to show a bit of process with it. I just bought a video capturing/editing software recently so I'm sure ill make some more so I can mess about with it :D I have started the Retop…
Thanks! Here's the second half of me retopping some parts. (I appreciate its probably boring to watch but just wanted to show my progress and how I did it :) https://youtu.be/RxpG4x-qUMk Retop compete :D Next was to Unwrap. Currently going for a single 2k texture but might downres to 1k First test Bake came out OK! a few…