Hello, everyone! I'm trying to export an OBJ from Blender 2.8 to ZBrush but the mesh is extremely distorted when I attempt it. Any help or advice would be appreciated! Export settings and project inside of Blender 2.8. ^ Resulting import into ZBrush using Quads and Triangles Setting (Symmetrical Triangles Only setting is…
Whack a subdivide modifier on the mesh in Blender. Switch on the subdivide and see what it does to the mesh. That is one way to check your geometry. You can also switch off double sided display to check if any faces are flipped. In Blender 2.79 you can switch the mesh check addon on and inspect your mesh for errors.