Hello! I want to load a file into the Quick Loader via python but I can't find any way to do it. Because I have not found a way to use it I tried doing it like this: > Import model > Create Baker > Create BakeGroup !=> Failed to reparent the model parts into the BakeGroups. So, by chance, if the Quick Loader is unable in…
You're right that the baker interface in Python doesn't support the use of the quick loader. We'll go ahead and expose the functionality for it in the next patch: import mset baker = mset.BakerObject()
# Use Quick Loader
baker.importModel("E:/MyModel.fbx") Currently Marmoset Toolbag does not support using the quick loader…
The above method is not quite what I'm looking for. Is there a way to have a group in Maya with an arbitrary amount of meshes all with either the suffix _low or _high and have marmoset create baking groups with those suffixes in the correct locations? (all _low under the low baking group and all _high in the high baking…