So I'm having a problem where if I switch the Mesh Mode to anything but 'Draft - Best Performance' it introduces artifacts (missing geometry) at the strips. If I adjust the strip widths to make them smaller I can make the problem go away but what's the point of having a Draft option if it doesn't accurately show what…
Thanks guys. Yeah my mesh was the 3ds Max sphere primitive with tris at the poles. I made a sphere out of a box with 2 TurboSmooth modifiers and I got much better results.
Happens sometimes; check the meshes fit the MF requirements like CC887 says, try jiggling the meshes around a little, subdividing source meshes, MF options like relax mesh topo, strip smoothing values.. Also question if you actually need airtight mesh or if draft is good enough for your purposes