Hey guys, it's my first post and I know that something similar was asked already but I kinda wanted to ask it my own way and get maybe more personalized advice/tips. I've been trying to get into 3D modelling for some time now, doing it for few weeks and then my lack of direction and belief in myself along with laziness…
I've been in the game industry for a little over 10 years now. I have a couple courses on getting started modeling for games in Maya and I have a modeling weapons for games course that is great for a beginner. Send me a PM and I can get you a code to get them for free If you're interest. Link in my signature.
Look up post history of a member called @JacqueChoi . He's got a program of sorts for the beginner artist. Main idea is to make one small prop everyday. Just basic modeling, no baking or nothing. I think it's a really good idea. So first thing is to develop habit of consistently doing work. Next thing is learning to enjoy…
Woah! Super late to this. Here's the old course. https://docs.google.com/document/d/1QP3KrMoKx2df6fRZ-31DeGMMoCLttDsCA0lbaepkiks/edit?usp=sharing First week assignment was to make a critter: 500 Triangles - 256x256 texture - Diffuse/Color Map ONLY Almost a decade later, I still live by this course, and pretty much everyone…
Hi! I'm not an environment artist (yet) but I'm also working towards becoming one. I've been diving into tutorials online, and I found this resource being recommended on reddit: http://www.environmentartist2b.com/index.html It has a ton of great tutorials. When I started learning I worked from tutorial to tutorial, but I'd…
Agree with points given by the others here. Just wanted to share my own experience since I was also in OP's situation when I was starting out back in 2016. I did all my learning through self-study since I came from an industry far away from digital entertainment. I was totally lacking direction at that time, didn't know…