I think it would be great if you put your props into a scene to highlight the context. Perhaps you can place the command boat in the middle of the sea with a sunset in the background, and the drop ship on a landing pad with soldiers walking towards it. With some interesting camera angles and lighting, you can create a…
https://vimeo.com/334562937 Hello folks, I've been putting together a showreel for prop creation roles and would like some advice on how to improve. Sorry, the Vimeo video is not embedded, I couldn't find a way to do so. Thanks for taking the time to look! :)
Updated showreel with stills posted to artstation, hopefully the pacing is better. https://nabinphauja.artstation.com/ www.youtube.com/watch?v=B-RDQqNuics Sorry, still couldn't get embedded videos to work. As for the environment sets for the props, I've started working on them :)
Regarding the boat, I think the modeling is good but the textures are detracting from that. The scale and uniformity of the grunge gives an impression like you put on smart material on in SP and called it quits there. I think the stridsbat 90 is your ref, right? It's a pretty large boat. Note the size of the occupant in…
^ This is the reason for why static images are better for showcasing ... Well...Basically anything other than animations. Spinning stuff in front of the camera is particularly bad, you can't see anything properly. Also the video length limits how long you can look at things, and noone wants to pause/ rewind all the time. I…