Hello to the 2D side of Polycount. I was listening to a lot of artist emphasizing the importance of fundamentals, like drawing gesture, anatomy, volume and so on. I'm originally a 3D artist by trade but always looking for valuable improvements to my skills that does not get replace by newer softwares. So here I am going to…
I'm am sort of pleased with this one since I had a horrible result with shading on my previous drawing. I did some line work and shading exercises before I started the drawing.