Hi! I am going to model the car in the attached photo and make an animation where it rises up from the surface beneath it. First, only the flat surface is visible, then the car starts to emerge from the surface, until it reaches the height in the photo. Modelling the car and animating it’s movement is not a problem - the…
yes, camera position wont matter if you do it with a round edge shader. everything will "just work". you could swap in and out any model and using that shader it will all smooth together. that said, the picture you provided seems to be of plastic vacuum forming which isnt going to look the same as a shader smoothing over…