You can use the polygon and shape nodes to create basic shapes and then use the transformation 2D nodes to move those shapes about the texture. There are a couple different ways to achieve this. There are plenty of awesome tutorials on the substance website! Once you get the basics.. it really just becomes how creatively…
Like 95% of Designer projects, start with identifying the basic shapes: Now recreate the basic shapes, look how they're repeating and emulate that too. You can try Daniel Thiger's Fundamentals as a nice basis for starting out: https://gumroad.com/dete . The first part is especially useful in this case, as it gives you a…