So... I'm sitting here, with almost 200 files to repair for 3D printing (99.9% of the issues are solved by 'cap holes'), and need to have both obj and stl versions. Is there any way to create a script for 3DS Max that will read in an obj, add a "cap holes" modifier, collapse the stack, re-export under the original file…
copy this into a new script, change the directory text to the directory you want process and press ctrl-e (<br> fn getFilesRecursive root pattern =<br> (<br> thedirs = #(root + "/*");<br> join thedirs (GetDirectories (root+"/*"))<br> for d in thedirs do join thedirs (GetDirectories (d+"/*"));<br><br> thefiles = #();<br>…