Dash: Quick motions are hard because you have to use every single frame in a very smart way. Right now you have quite a few frames that are almost the same as the last, and then the next frame will be a huge change. Use every frame 100%. To me this mean choosing what you want the player to focus on/see. You may want to…
Hi guys! It's my first time animating for a game and I would be really happy if you guys give me some feedback. PS: The "play instrument" animation activate a radar around the player and it's pretty normal. If you have some idea to improve this, I'd be very grateful :) https://syncsketch.com/sketch/2d61179f2732/