I am looking to do a very specific task, which is to paint multiple stencils onto an object at once so they all line up, and have each stencil correspond to a texture channel, so like this: Stencil 1 Albedo - Paints into diffuse Stencil 2 Utility maps - Paints into specular Stencil 3 Displacement - Paints into…
3dcoat can do it. Paint/projects color , roughness, height /bump at once. As a regular brush/stamp or by projecting complete material. Could scatter various different brush dabs at once. Can add some procedural cavity/curvature/Ao based procedural details pretty much like Substance Painter but couldn't adjust them after…