I don't know of a way to tile like that in zbrush. Doesn't mean it doesn't exist, I just never seen it. You could tile it in photoshop, or substance painter would be easiest as you can see it update in realtime, then shoot it back to zbrush and continue. and you could tile it in zbrush manually by stenciling the image onto…
Hey, just a quick question. I wanted to make a string vest (pic1) out of an existing vest created in marvelous. I'm using a tilable string vest pattern (pic2) as a texture map over the model with mask by intensity to create the cut out pattern as a guide for me to retopo in maya. I wanted to know if theres a way to change…