Hey everyone, Happy New Year! I'm currently working on a movement set for Deadpool in UE4. My objective is to add this to my portfolio to show I can animate a complete locomotion set (all movement directions) and a simple attack chain, as well as implement them in engine. https://syncsketch.com/sketch/d41240b3d177/ I'd…
The animations arent that bad. The transitions have some very minor hitches. I assume that from what you have shown that your animation Bp is setup and you are using a "Speed" variable?
I agree the animations arent too bad. They could definitely be pushed a lot more in terms of stronger posing and by adding more personality into them as they feel a little safe right now. Transitions from runs to idles are a great place to showcase personality as it doesn't really matter how long they take giving you time…