Cool, man! Glad to help some :) You might try layering a solid color over the smart material, only affecting the color channel. And for the scale, you should be able to scale only one axis rather than do a uniform scale. That might do something... Not sure, its all trial and error :) And, yeah. There's definitely tutorials…
Yeah. There are a few problems. 1. If this is your low poly, you need to optimize it more. Of course it depends on what it is for, but generally there are too many unnecessary edges. 2. You need to take a step back and maybe watch a few tutorials on how to unwrap and pack your uvs. The islands are definitely too small.…
Started working on another prop for the scene - a 1930's Zenith radio that I think has a lo of character. Here's where I'm at so far with it. Had to run to work right after I extruded in the speaker grill on the left so havent had a chance to bevel those edges yet. I'm actually really happy with how its coming along so…