I tryied some new and different settings. First of all there is a difference when you Export Bitmap and PNG (Jpeg will be tested next) colourwise. I tried to show it with the attached picture. I checked the Color Correction nodes of the Substance to Vray nodes. Copied and added them to a standard Vray MTL, plugged my…
Thank you very much for your reply,I have to test this out, sadly I m not that much into colorcorrections and gamma control.As far as I knew I only had to gammacorrect the monochromatic and normal maps and not the diffuse, when I was importing the textures by their own. To be honest now I m a bit confused by all the…
It is a known issue that the gamma is saved out wrong when baking materials. It is related to Substance as everything else out of Max and Vray save in the correct gamma space. An easier way to work around this is to either A - Batch process them in Photoshop or B - Use the Vray HDRI texture to load all of your bitmaps. In…
Okey, final Post from my side until I hear something new ;)I reworked on the Scene setup, To show the differences not only in the Diffuse.There is only one Top light and as you can see, the Materials react differently on it. I have no clue on my site how to get an evenly result so I ll gonna wait untill there is a solution…