Yeah I figure retopologizing its a least not gonna be fun. Well I'm be retopo in 3D Coat since for some reason Maya 2018 is not working on my laptop. Well see if this works out.
Hey everyone! Its been awhile since I last send you an update of my senior port. Just wanted to let you know that I'm finally done modeling my weapon. All I gotta do is smooth all the edges for the whole weapon. Oh man this is gonna be so much fun, he he not really. I'm not sure how will it go. What I'm first gonna do is…
Thanks Dethling! Gotta say the P90 is one of my favorite sub machine gun, especially how you reload the magazine on top of the weapon, personally I think is a really cool design. When I'm designing weapons, I've always look at modern weapons first and think about, "how can I make this look more sci-fi". For this railgun…
Hi everyone my name is Richard Peraza, this is my first time posting on polycount so here we go. I'm working on modeling my rail gun base on my concept for Senior port class at Laguna College of art and design. This is my concept I'm modeling from. And this is what I model so far in Zbrush. After getting critiques from my…
Really nice work, I jealous of everyone who can use zbrush on this level, especially for hard surface stuff! But from my point of view you fell into two scifi-design pits: 1. The "Scifi-Nosie": You added a lot of small notches all over the weapon. First this creates a noise level which makes it hard so read the weapon,…
Thanks man. Actually this is my first time doing hard surface modeling in Zbrush and this weapon took like 11 weeks to get this far. Than again I'm also taking like three other classes. I'm really slow at it. In my opinion I think its faster to create a high poly model in Zbrush than it is in 3Ds max, but its slower in…
I'm always blown away by people's hard surface in ZBrush. Do you find it's faster than using something like Maya or Max for hard surface? Looks really cool.
Man its been a while since I finish this project. A lot has happen over the months that forgot about posting my progress. Well here the finish project. First Person View Animation https://vimeo.com/373061892 Turn around with animation https://vimeo.com/373062200