Hello dear Polycount-minion friends! I've created this topic to ask you a question, and finaly find myself an excuse to finally write something down in this wonderful community, and start a new discussion. Some time ago I have realised that lot of articles about #gamedevelopment talks much about using houdini in the game…
Sidefx.com > Learn > Getting Started would be a good place to start, then proceed with beginner tutorials on the same site. Also start to tinker with small personal projects..it's no different than learning anything else really.
I've been using Houdini as a main tool for two years now. From my experience, I can say that costly tutorials contain information that all could be found on Youtube or Vimeo. Basically the best option is to just to learn by trial and error. Once you facing issue, you search for the soultion and learn a new trick or a…
Hello Philipp, thank you for your reply. Can you say something more about using Houdini as your main tool? It totaly replaced your modeling software for hp / lp and bake? Thank you for your advices about the tutorials, this helps me lot to dig more into free content avaliable online. The hardest thing is always where to…