Hi, I'm animating a Deck of cards for a client and trying to use WireParameters to bend the deck in a way in which, by the time the card reaches it's maximum bend the the other cards behind bend slightly more as they push each other back. The problem I have as I'm not great with expression etc, is that if I set up the wire…
Just to add a different way to do this, you could animate all the cards the same, then add an offset controller to all the objects and offset the animation by whatever you like.
Ok so i figured out that if i do times by 1.something it does what I wanted it to do. But now if I wanted to go back to 0 Bend but offset all the cards by 5 or so frames, how would I do that??