Hello everyone! I'm new to Polycount community and I would love to share my first environment I created in Unreal Engine 4. So I really want to know your opinion about it. I have been doing 3D stuff for just over one year and now decided to focus on creating environments in Unreal. I recently finished making lighting and…
The new lighting looks already better! The feeling I have is that the room feels a bit to much like a fancy box. All the walls are straight, no height difference. Maybe you can elevate a part in the corner with some small low steps. Or add some stairs to hint to a second floor. You can open the ceiling up so people on the…