I am not quite sure how to explain what i mean so i will take screenshots for help ;) Is the size of a mesh important to create "smaller" details while dynamesh is on? here i have 2 meshes, "1" is the small one, and "2" is the big one on "1" i have sculpt a donut and "drag and remeshd it with dynamesh on - then duplicated…
there is something i still dont understand. When the optimal Size is "2" is it bad to use a larger scale? i start with a sphere of size "2" (which is optimal), then working on the head and at some time i model out the chest of the head, than the size isnt 2 but greater than 2 (logicaly) so the "2" doesnt apply always…
So when using a zsphere ( with the initial size of 2 as a base (which will be the head) and block out the rest of the body, the size of the whole mesh (in this case head + rest of body) will simply be bigger than 2. This means simply i can append a zspheres with size of 2 and resize my model until the head is about the…
It's the best tutorials for zbrush I've found anywhere. I also think Mike is probably one of the best teachers online I've found. So, yeah for the pretty low price I think it's worth it to buy the part 2 and 3. You'll be pretty comfortable in zbrush after you go through them and they're great refernce. The videos are…
I think what is confusing you is that the optimal size for a model is probably 2. Im guessing that is the finished size. I base that guess on the size of a unified finished character, because after unifying the character it is the same size as the default dynamesh ball from the startup library. You can test this out if you…