Forums are great for picking up nuggest of knowledge, or getting help with specific technical difficulties, or getting general artistic advice. But for 101 modeling instruction, you'll never get anywhere this way. Try some hardsurface tutorials : https://chamferzone.com/tutorials/ If you can make an AKM and a Mech,…
No links to tutorials, but there is a link here on polycount that will help you create your model and the details through using booleans. In anycase its a darn interesting thread: https://polycount.com/discussion/168610/3ds-max-zbrush-proboolean-dynamesh-hardsurface-workflow-tutorial/p1
I am trying to model a detailed gaming mouse but can't find many tutorial specific to gaming style mouses only basic yet these techniques don't have the effect I want to achieve and wondering if anyone can help me with any tutorials, information, step by steps, methods and techniques so I can create a realistic gaming…