I am trying to model a detailed gaming mouse but can't find many tutorial specific to gaming style mouses only basic yet these techniques don't have the effect I want to achieve and wondering if anyone can help me with any tutorials, information, step by steps, methods and techniques so I can create a realistic gaming mouse.
Thanks!
Replies
It's only because I see a couple options at a glance how you might proceed generating a base mesh to begin with.
Provide an image of both the shaded subdivided model, and the shaded wireframe of the unsubdivided model. For example:
https://chamferzone.com/tutorials/
If you can make an AKM and a Mech, figuring how to model this mouse won't be much trouble. Whenever you find yourself asking, "where do I even start?" that is a good indicator that you lack some fundamental knowledge, which is what tutorials are perfect for.
sophie_3d_artist said:
Done basic block out and refined, just struggling to get the details in the mesh without creases and inperfections
The block out and structure I have so far using hard surface is below but as can see the mesh has a few imperfections so I am struggling to form the detail realistically.
If you're using this to learn hard surface high poly modeling, you picked a pretty difficult object. You might want to switch it to something else because this could easily lead to a lot of frustration.