Hey there peeps! Next week I will receive the opportunity to model and texture the interior of a building. My colleague will then set it up in Unity, and create VR functionality so that the client can showcase it to investors or something. A sort of real-time architectural visualization. I have only ever done characters…
Hey guys, thanks ever so much for your comments! I had given up hearing anything back, but It's super nice of you guys! Thanks again, I'll see if I can't put your thoughts to some use :)
Yep leverage modularity, be it interior or exterior level design. I'm far from cognizant with the discipline myself but in order too further understand (...somewhat) the art creation process I typically turn to 80lvl for a leg up most of the time: https://80.lv/articles/understanding-modular-environment-design/
What Eric said. I'm almost done putting together a warehouse I made from scratch and what I found the most helpful was finding blueprints and schematics of buildings. It helped me tremendously in understanding what materials make up a building and the final task left is putting everything together, like a jigsaw puzzle.…