Hi! I'm a first year student, so I know next to nothing I've just made a piano. I added textures. When I import into unreal it looks flat and unrealistic. I believe I need to add normal maps to the materials? The lighting just needs to look better on it. I have tried for hours to find a decent tutorial on how to unwrap my…
I'd agree with Zablorg on this, if you're goal is get things into unreal without spending money, Blender is the way to go. You can import SketchUp models and files into Blender. Even without TexTools, Blender has the necessary tools for UV unwrapping by default. TexTools definitely makes life a lot easier because as you…