hi again, i want make a soft transition between this 2 geometry. i try to make it manualy but i dont like it. i see a script it called zentools in maya that relax vertexes and make good relaxation but i couldn't find good thing in max. can every body help me or any advise ? next question i make helix in maya (left ) and…
I would use Editable Poly, select the end cap of the helix in Polygon mode, then use Soft Selection and move/rotate the cap to match the straight piece. If you want precise loops, make a Cylinder primitive and use a Twist modifier. You can adjust the Twist center to create the Helix radius.