Hi! I curently finished retopology my character in 3Ds max but before that I sclupted it in zbrush. so here is my workflow -sclupt in zbrush -retopology in 3dsmax -unwrap UV my problem is I cannot use the normalmap which is from zbrush because it has a different UV. can somebody give me any suggestion what I should do to…
Good apps for making a game model. You might be missing a few things tho. High poly detailed mesh in ZBrush. Play with the export settings in ZBrush until the model is the right size and position in the 3d app you plan to make the lowpoly in. I use a decimayed copy of the ZB high poly for this and use that for export. Once…