Hello everyone. I need help with UVW. Details by normal map are in certain parts of the head like mouth or nose in a bad quality. I understand why. It's because UV polygons are too small. Are there ways to set up same polygons sizes.
Seems I understand a solving. I selected need areas and scaled it out with soft selection and then just used relax - polygons have become bigger. I will try to make more accurate UV and then I will share results.
I tried to relax need areas by standard 4D UV tools. Yeah, need areas have become smoother, but I still have a problem - polygons are too small. I will download maya tommorow and will try to do something there.