The left image is Smooth Mesh Preview in UV shaded view. In my case there's no red in the UV. And if you are talking about UV Distortion view (white shading preview) then yes, smooth mesh preview shows a little bit of distortion but that can be fixed by smoothing the mesh by a level. I would not advice you to do UV in 3…
Hi,This is my first model in Maya and I am doing my UV for the first time,Do you guys conveting your mesh to smooth with "Smooth Mesh Preview to Polygon" and then you do the UV?Because I am doing the UV with a mesh and when I press 3 on the keyboard I see the mesh becomes red in the UV.
So does it happen only with Smooth Mesh Preview? Can you check whether the same is happening when you smooth / subdivide the mesh? Personally I would do the UVs in the initial blocking stage. Then as i subdivide it, i keep checking the UV distortion.
Thank you for reply. Yes I see the red distortion in the UV only when I press 3. So do you recommend that I convert the preview to an actual smooth mesh and then do the UV? because I will send the mesh to Substance afterwords.