Hi, I'm trying to retrieve an angle of a knee bone. So its either 180 degress or less This has been discussed before in the following threads: Here and Here Unfortunately, all those matrix jargon is just way over my head. Luckily, ThE_JacO (Cult of Rig) provided a demonstration of it in a screenshot. But I can't quite put…
The connection go NOT into the same inputs ) Click plus sign and you'll notice that Matrix3 in connected to Input3D[0] and Matrix2 to input3D[1]. Hope in makes sense ) P.S. On this graph you should have joint2.t - joint1.t in first pma and joint2.t - joint3.t in the second.